Chess
The game of kings: sixteen pieces a side and one object — trap the other king. Offline against an engine with three levels, or online against another player on a clock, on any of eight boards in 2D or 3D.
▶ Play in your browser How to play →Chess & Checkers by Vanikar™ · In your browser
Twelve games on one account: chess and four of its variants — Chaturanga, Chess960, Crazyhouse and Atomic — draughts under four rules, Chinese checkers, shogi and hnefatafl. Play offline against the computer at three levels, or online against other players on a clock — 2D or 3D, on boards you can change in the middle of a game.
Chess & Checkers by Vanikar™ and Card Games by Vanikar™ share one sign-in. Subscribe to Card Games and all twelve games here are included — there is nothing separate to buy.
See Card Games plans →Every game plays today, in your browser, offline against the computer or online with a clock — and all twelve are included in one subscription.
The game of kings: sixteen pieces a side and one object — trap the other king. Offline against an engine with three levels, or online against another player on a clock, on any of eight boards in 2D or 3D.
▶ Play in your browser How to play →Where chess began, in sixth-century India: the same board and pieces under the older moves — the counsellor steps one square, the elephant leaps two, foot soldiers have no double step, there is no castling, and a bare king has lost.
▶ Play in your browser How to play →The checkers most players grew up with. Men move one square diagonally forward, captures are compulsory, and a man that reaches the far row is crowned king and can move backwards too.
▶ Play in your browser How to play →The tournament game played from the Netherlands to West Africa. A bigger board, men that capture backwards, flying kings that sweep the length of a diagonal — and you must always take the most pieces you can.
▶ Play in your browser How to play →Chess with the back rank shuffled: before every game the eight back-rank pieces are drawn into one of 960 arrangements, the same for both sides. Every piece moves as in chess, and castling still lands the king on g or c.
▶ Play in your browser How to play →Chess in which a captured piece changes sides: it goes into your pocket, and on a later turn you may drop it on any empty square instead of moving — a pawn never on the first or last rank.
▶ Play in your browser How to play →Chess where every capture blows up the taker, the taken and every piece but a pawn around them. A king may never capture, and exploding the other king wins at once.
▶ Play in your browser How to play →Shashki: the English board with White first, men that capture backwards, kings that fly the length of a diagonal, and a man crowned in the middle of a capture that carries on as a king.
▶ Play in your browser How to play →English draughts with the result turned round: the first player to lose every piece, or to have no move left, wins. Captures are compulsory, so you win by making your opponent take.
▶ Play in your browser How to play →The race across the star: ten marbles a side, stepping or hopping over any marble in the way, and the first camp filled wins. Two to six at the board, against the computer or online, with Standard or Long-jump rules.
▶ Play in your browser How to play →Japanese chess: twenty pieces a side, most of them promoting in the far three ranks, and every piece you capture is yours to drop back onto the board. No stalemate — a player with no move has lost.
▶ Play in your browser How to play →The Viking game: twenty-four attackers surround a king and twelve defenders. The king wins by reaching a corner; the attackers by closing in on him from four sides. Copenhagen rules — shieldwall, edge fort and encirclement.
▶ Play in your browser How to play →Nothing separate to buy: a Card Games by Vanikar™ subscription includes all twelve.
The rules are the same on every board. Everything else is yours to change.
Pick a side and a level — Easy, Medium or Hard — and play. Undo a move, and come back later: the game is kept in your browser exactly where you left it.
Create a board, choose White, Black or a random draw, and set the clock: a one-minute bullet game, sixty minutes of classical, or no clock at all. Share the code or an invite link. Only the side to move’s clock runs, and a clock that runs out loses.
Lay the board flat or stand it up: the board tilts away from you and every piece rises to stand on its square. Flip it whenever you like, mid-game included.
The classic felt and seven eras — Renaissance marble, Stone Age sandstone, Ice Age glacier, Jurassic amber, a Crustacean tide pool, a medieval stone chamber and a Traditional Indian court of sandstone and marble. Switch boards during a game and the position stays.
Every era has a piece set of its own. Choosing a board chooses its pieces, but any set goes on any board — Ice Age pieces on Jurassic amber, if that is how you like it.
Torchlight and drifting mist over carved pieces that walk to their squares and strike. A captured piece is smashed to rubble where it stood, the board shakes with the blow, and — sound on — you hear the grind of stone, the crack, and the toll at the end.
Each era is a material — the squares, the frame and the pieces — with a voice of its own over the board.
The felt, the Staunton pieces, and the computer across the table.
Carrara marble and a Florentine court. Play as if the Medici were watching.
Sandstone and basalt, ochre on the walls. The oldest game there could have been.
Glacier and frost. Make your move before the thaw.
Amber and fern over old lava. Something large is watching from the trees.
Sand, shell and tide. What the tide takes, it keeps.
Command your pieces. What they take, they break.
Red sandstone and white marble, ivory in the raja’s court. The game as the old sets carved it.
The felt, the Staunton pieces, and the computer across the table.
Carrara marble and a Florentine court. Play as if the Medici were watching.
Sandstone and basalt, ochre on the walls. The oldest game there could have been.
Glacier and frost. Make your move before the thaw.
Amber and fern over old lava. Something large is watching from the trees.
Sand, shell and tide. What the tide takes, it keeps.
Command your pieces. What they take, they break.
Red sandstone and white marble, ivory in the raja’s court. The game as the old sets carved it.
The felt, the Staunton pieces, and the computer across the table.
Carrara marble and a Florentine court. Play as if the Medici were watching.
Sandstone and basalt, ochre on the walls. The oldest game there could have been.
Glacier and frost. Make your move before the thaw.
Amber and fern over old lava. Something large is watching from the trees.
Sand, shell and tide. What the tide takes, it keeps.
Command your pieces. What they take, they break.
Red sandstone and white marble, ivory in the raja’s court. The game as the old sets carved it.
The felt, the Staunton pieces, and the computer across the table.
Carrara marble and a Florentine court. Play as if the Medici were watching.
Sandstone and basalt, ochre on the walls. The oldest game there could have been.
Glacier and frost. Make your move before the thaw.
Amber and fern over old lava. Something large is watching from the trees.
Sand, shell and tide. What the tide takes, it keeps.
Command your pieces. What they take, they break.
Red sandstone and white marble, ivory in the raja’s court. The game as the old sets carved it.
Pick a game and a board, pick the pieces, and stand it up — the same controls the game gives you.
Ruy Lopez, after 3. Bb5
Explore chess’s journey from India through Persia to modern play, discover how its pieces changed, and learn what that history means at the board.
Read the guide Strategy · 3 minLearn to control the centre, develop pieces and castle with a purpose. A practical opening guide with an Italian Game example and a pre-move checklist.
Read the guide History · 3 minDiscover the history of checkers and draughts, why different boards developed, and what the 2007 solution of English checkers actually means for players.
Read the guideYes. Chess uses the same account as Card Games by Vanikar™, and you sign in once for both. If you already have a Card Games account, you are ready to play.
Yes. A Card Games by Vanikar™ subscription includes Chess & Checkers by Vanikar™. There is nothing separate to buy.
In your browser, at play.vanikar.games — on a computer, a tablet or a phone — every game, offline or online. The Chess & Checkers app for iOS and Android is on the App Store and Google Play and uses the same account. The store app can trail the browser: today it has 4 games — Chess, English Draughts, International Checkers and Chinese Checkers — and the newer games reach it with its next update.
Yes. The board picker, the piece picker and the 2D/3D switch all work during a game, and the position stays where it is.
Three levels: Easy, Medium and Hard. Easy is for learning the moves; Hard will punish a careless middlegame. Every level plays by the full rules — castling, en passant and promotion included.
You lose the game, as in over-the-board chess. Only the side to move’s clock runs. Choose “No clock” when you create a board if you would rather play without one.
No. A finished board is gone and an old link will not open it. Your offline game against the computer, though, is kept in your browser between visits until you end it.
Two, three, four or six — five is not a legal count on the star. Any seat can be the computer, online as well as offline, and a timed board gives every seat its own clock.
Open a board, pick an era, and play — offline in a moment, or online against another player in a timed game with a clock.
▶ Play in your browser