🎩
Medium Standard

Whist

The ancestor of Bridge — follow suit and win tricks.

👥 4 players (2 teams) · Medium difficulty

Whist is the grand ancestor of Bridge and Spades, played in the drawing rooms of 18th-century England. No bidding, no trump announcement — just follow suit, use trump wisely, and try to win more tricks than your partnership bid.

🎯 Objective

Win the most tricks with your partner. Score 1 point per trick won over 6 (the "book").

🃏 Setup

  1. Use a standard 52-card deck. Deal all 13 cards to each of 4 players.
  2. The last card dealt (dealer's card) is turned face-up to determine the trump suit, then added to the dealer's hand.

▶ How to Play

  1. The player left of the dealer leads any card to the first trick.
  2. Each player must follow suit if possible; if void, play any card including trump.
  3. Highest trump wins if any trump is played; otherwise highest card of led suit wins.
  4. The winner of each trick leads to the next.
  5. Play all 13 tricks.

📊 Scoring

Each trick won over 6 (the "book") = 1 point. Game is first to 5 points (English Whist), or across multiple hands. Honours (holding A, K, Q, J of trump) award bonus points in some variants.